Core Responsibilities

Collaborate with Art Directors to establish a cohesive look for games. Prototype VFX and shaders to develop tone and pacing of gameplay events. Use excellent communication skills in a collaborative environment. Iterate on concepts and solutions to test in-game during the development process.

Requirements

Experience working as a VFX Artist in games or proven ability to execute real-time assets. Knowledge of at least one game engine (Unity) and understanding of the game development pipeline. A resume and an online portfolio showcasing your work.

Additional Information

Experience Level

Mid-Level

Job Language

English

Employment Type

Full-time

Work Mode

Remote